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	<title>PLAY17 - Creative Gaming Festival 2017 &#187; PLAY Exhibition Markthalle</title>
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	<link>https://play17.playfestival.de</link>
	<description>The Time is Now! PLAY - Festival für kreatives Computerspielen</description>
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		<title>Kingdom: New Lands</title>
		<link>https://play17.playfestival.de/2017/10/19/kingdom-new-lands/</link>
		<comments>https://play17.playfestival.de/2017/10/19/kingdom-new-lands/#comments</comments>
		<pubDate>Thu, 19 Oct 2017 16:46:23 +0000</pubDate>
		<dc:creator><![CDATA[Matthias]]></dc:creator>
				<category><![CDATA[Exhibitions]]></category>
		<category><![CDATA[PLAY Exhibition Markthalle]]></category>

		<guid isPermaLink="false">http://playfestival.de/play17/?p=2563</guid>
		<description><![CDATA[Raw Fury &#124; SWE &#124; 2017 Tales spread of far off isles with mysteries are waiting to be discovered. Rulers will need all the strength of their subjects to sail [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/kingdomNewLands.png"><img class="alignnone size-medium wp-image-2564" src="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/kingdomNewLands-300x169.png" alt="kingdomNewLands" width="300" height="169" /></a>Raw Fury | SWE | 2017</p>
<p>Tales spread of far off isles with mysteries are waiting to be discovered. Rulers will need all the strength of their subjects to sail away and find new kingdoms in these New Lands.<br />
In &#8220;Kingdom&#8221;, every coin you spend can change the fate of your country. Build strongholds and support people inside the borders, or go exploring in the wild landscapes beyond. But when darkness falls, be ready to fight to let your kingdom stand for centuries!</p>
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		<title>Loading Screen Simulator</title>
		<link>https://play17.playfestival.de/2017/10/19/loading-screen-simulator/</link>
		<comments>https://play17.playfestival.de/2017/10/19/loading-screen-simulator/#comments</comments>
		<pubDate>Thu, 19 Oct 2017 17:32:22 +0000</pubDate>
		<dc:creator><![CDATA[Matthias]]></dc:creator>
				<category><![CDATA[Exhibitions]]></category>
		<category><![CDATA[PLAY Exhibition Markthalle]]></category>

		<guid isPermaLink="false">http://playfestival.de/play17/?p=2577</guid>
		<description><![CDATA[CakeEaterGames &#124; RUS &#124; 2017 A game about the never-ending problem of loading screens. We&#8217;ve all experienced it while playing games, while downloading something, while installing an operating system etc. [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/loadingSimulator.jpg"><img class="alignnone size-medium wp-image-2578" src="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/loadingSimulator-300x169.jpg" alt="loadingSimulator" width="300" height="169" /></a>CakeEaterGames | RUS | 2017</p>
<p>A game about the never-ending problem of loading screens. We&#8217;ve all experienced it while playing games, while downloading something, while installing an operating system etc. And now you can experience it once again!</p>
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		<title>Lying in Wait</title>
		<link>https://play17.playfestival.de/2017/09/27/lying-in-wait/</link>
		<comments>https://play17.playfestival.de/2017/09/27/lying-in-wait/#comments</comments>
		<pubDate>Wed, 27 Sep 2017 14:52:10 +0000</pubDate>
		<dc:creator><![CDATA[Valentina]]></dc:creator>
				<category><![CDATA[Exhibitions]]></category>
		<category><![CDATA[PLAY Exhibition Markthalle]]></category>

		<guid isPermaLink="false">http://playfestival.de/play17/?p=2048</guid>
		<description><![CDATA[John Langewisch &#124; US &#124; 2015 You are the final boss in a dungeon, but you&#8217;re sleepy. Try to stay awake until the hero gets through the dungeon so you [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/09/Screenshot-2017-09-18-16.56.32.png"><img class="alignnone size-medium wp-image-1907" src="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/09/Screenshot-2017-09-18-16.56.32-300x183.png" alt="lying in wait" width="300" height="183" /></a>John Langewisch | US | 2015</p>
<p>You are the final boss in a dungeon, but you&#8217;re sleepy. Try to stay awake until the hero gets through the dungeon so you can annihilate him.</p>
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		<title>No Time to Make Up a Name for a Shopping Game</title>
		<link>https://play17.playfestival.de/2017/09/27/no-time-to-make-up-a-name-for-a-shopping-game/</link>
		<comments>https://play17.playfestival.de/2017/09/27/no-time-to-make-up-a-name-for-a-shopping-game/#comments</comments>
		<pubDate>Wed, 27 Sep 2017 14:35:29 +0000</pubDate>
		<dc:creator><![CDATA[Valentina]]></dc:creator>
				<category><![CDATA[Exhibitions]]></category>
		<category><![CDATA[PLAY Exhibition Markthalle]]></category>

		<guid isPermaLink="false">http://playfestival.de/play17/?p=2043</guid>
		<description><![CDATA[Peter Jaschowske &#124; GER &#124; 2016 You have to hurry while shopping in supermarkets. But you never find the right shelves, the queues are too long and the retirees take forever to [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/09/nttmuanfasg.gif"><img class="alignnone size-medium wp-image-2569" src="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/09/nttmuanfasg-300x177.gif" alt="nttmuanfasg" width="300" height="177" /></a>Peter Jaschowske | GER | 2016</p>
<p>You have to hurry while shopping in supermarkets. But you never find the right shelves, the queues are too long and the retirees take forever to check out. This game challenges you to go through all of this without killing anyone.</p>
]]></content:encoded>
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		<title>Snake Pass</title>
		<link>https://play17.playfestival.de/2017/10/06/snake-pass/</link>
		<comments>https://play17.playfestival.de/2017/10/06/snake-pass/#comments</comments>
		<pubDate>Fri, 06 Oct 2017 11:41:01 +0000</pubDate>
		<dc:creator><![CDATA[Valentina]]></dc:creator>
				<category><![CDATA[Exhibitions]]></category>
		<category><![CDATA[PLAY Exhibition Markthalle]]></category>

		<guid isPermaLink="false">http://playfestival.de/play17/?p=2225</guid>
		<description><![CDATA[Sumo Digital &#124; UK &#124; 2017 When the tranquillity of Haven Tor is interrupted by a mysterious interloper only the unlikeliest of heroes can save the day! Meet Noodle the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/snake-pass-key-art-no-logo.jpg"><img class="alignnone size-medium wp-image-2226" src="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/snake-pass-key-art-no-logo-300x158.jpg" alt="snake-pass-key-art-no-logo" width="300" height="158" /></a>Sumo Digital | UK | 2017</p>
<p>When the tranquillity of Haven Tor is interrupted by a mysterious interloper only the unlikeliest of heroes can save the day! Meet Noodle the Snake and his hyperactive best friend, Doodle the Hummingbird, who together must re-unite the missing Keystones with the magical gates that give Haven Tor its mythical power. A unique, physics based puzzle platform game, &#8220;Snake Pass&#8221; challenges players to &#8216;think like a snake&#8217; as they tackle precarious puzzles as only a snake can.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Special Delivery</title>
		<link>https://play17.playfestival.de/2017/10/19/special-delivery/</link>
		<comments>https://play17.playfestival.de/2017/10/19/special-delivery/#comments</comments>
		<pubDate>Thu, 19 Oct 2017 17:26:03 +0000</pubDate>
		<dc:creator><![CDATA[Matthias]]></dc:creator>
				<category><![CDATA[Exhibitions]]></category>
		<category><![CDATA[PLAY Exhibition Markthalle]]></category>

		<guid isPermaLink="false">http://playfestival.de/play17/?p=2574</guid>
		<description><![CDATA[Meerkat Gaming &#124; US &#124; 2016 Dodge cars, dogs and tornadoes as you grow your subscriber base and expand your paper route in this arcade inspired newspaper delivery game. Reimagination [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/specialDelivery.jpg"><img class="alignnone size-medium wp-image-2575" src="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/10/specialDelivery-300x169.jpg" alt="specialDelivery" width="300" height="169" /></a>Meerkat Gaming | US | 2016</p>
<p>Dodge cars, dogs and tornadoes as you grow your subscriber base and expand your paper route in this arcade inspired newspaper delivery game. Reimagination of the classic Paperboy GameBoy game.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Thumper</title>
		<link>https://play17.playfestival.de/2017/09/27/thumper/</link>
		<comments>https://play17.playfestival.de/2017/09/27/thumper/#comments</comments>
		<pubDate>Wed, 27 Sep 2017 14:46:41 +0000</pubDate>
		<dc:creator><![CDATA[Valentina]]></dc:creator>
				<category><![CDATA[Exhibitions]]></category>
		<category><![CDATA[PLAY Exhibition Markthalle]]></category>

		<guid isPermaLink="false">http://playfestival.de/play17/?p=2045</guid>
		<description><![CDATA[Drool &#124; US &#124; 2016 Thumper is rhythm violence: classic rhythm-action, blistering speed, and brutal physicality. You are a space beetle. Brave the hellish void and confront a maniacal giant [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/09/corner.png"><img src="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/09/corner-300x169.png" alt="corner" width="300" height="169" class="alignnone size-medium wp-image-2046" /></a>Drool | US | 2016</p>
<p><em>Thumper</em> is rhythm violence: classic rhythm-action, blistering speed, and brutal physicality. You are a space beetle. Brave the hellish void and confront a maniacal giant head from the future. <em>Thumper</em> was developed over ten years. In our exhibition you can see some of the first prototypes and of course the finished game.</p>
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